Documentation

Getting Started

Everything you need to start building with Cosindra.

Quick Start Guide

Step 1

Install the Desktop App

Download the Cosindra companion app for your platform (Windows or macOS). Run the installer and create an account or log in.

Step 2

Connect to Your UE Project

Click "Select Project" and point to your .uproject file. The app will automatically detect recent Unreal projects on your machine.

Step 3

Plugin Auto-Injection

The native C++ plugin is injected into your project's Plugins directory. Launch the editor — you'll see "CosindraMCP: Connected" in the output log.

Step 4

Start Chatting

Type natural language commands in the chat. The AI understands Unreal Engine context — actors, Blueprints, materials, lighting, and more.

Tool Reference

120+ tools organized by category. Here are the most commonly used.

Spawn & Transform

spawn_actor \u2014 Spawn any actor class at a location
set_actor_transform \u2014 Move, rotate, scale actors
smart_spawn_actor \u2014 Spawn with mesh auto-assignment
spawn_blueprint_actor \u2014 Spawn from a Blueprint asset
delete_actor \u2014 Remove an actor from the scene
get_actor_properties \u2014 Inspect actor details

Pro Tips

Be Specific

Instead of "add a character", say "spawn a third-person character at location 0,0,100 with the default mannequin mesh".

Chain Commands

The AI remembers context. "Now add a material to it" works after spawning an actor — no need to re-specify.

Use Blueprint AI for Complex Logic

For systems with 5+ nodes (weapon switching, health systems), describe the full behavior and let Blueprint AI generate the graph.

Test with PIE

Ask the AI to "play in editor and check logs" to quickly verify your changes work in runtime.

Ready to start building?

Download the app and connect your Unreal project in under a minute.

Download Free