Upload a character model to begin
RigMaster — Auto-Rig Characters to the Unreal Engine 5 Manny Skeleton
Upload a humanoid mesh — from Meshy, Tripo, Blender, or anywhere — place a handful of joint markers in the browser, and RigMaster fits the exact UE5 Manny skeleton (89 bones, matching names, hierarchy and roll), skins the mesh, and gives you a UE-ready FBX. Works with UE 5.3–5.7.
Because the output uses the native Manny/Quinn skeleton, your character plays Epic's locomotion, Lyra, and Marketplace animations the moment it's imported — no IK retargeter, no bone renaming, no manual weight painting. Pick how many fingers to rig, mirror markers left-to-right automatically, and download.
No more three-tool pipeline to get an AI-generated character into Unreal. RigMaster turns a raw mesh into a game-ready skeletal mesh in one pass.