Relaxed walk
6 s · 4 takesA person walks forward at a steady, relaxed pace.
- FBX
- GLB
- BVH
- Manny skeleton
These 10 animations download free with a free Cosindra account, as an FBX on the Unreal Engine 5 Manny skeleton (SK_Mannequin) with root motion. They play on Manny and Quinn, and on any character on that skeleton, with no retargeting. Each one also downloads as a GLB for Blender and Godot and as a BVH, in every take.
A person walks forward at a steady, relaxed pace.
A person jogs forward in a straight line.
A person throws a left jab followed by a right cross, then returns to a fighting stance.
A person swings a sword held in the right hand in a wide horizontal slash.
A person dives forward into a roll and comes back up to standing.
A person collapses and falls to the ground onto their side.
A person jumps straight up and lands in place.
A person sits down cross-legged on the floor.
A person raises the right hand and waves hello.
A person stands relaxed, shifts their weight and looks around slowly.
An animation on the Manny skeleton, for Manny and Quinn alike. Import it onto the project's SK_Mannequin and it plays, no IK Retargeter needed. The root bone carries the travel and the turn, ready for Enable Root Motion, and the ik_foot and ik_hand bones follow the feet and hands.
The base body on the Manny skeleton, in metres with Y up, in place or with the travel on the root bone.
The take on its own SOMA-77 skeleton, hands included.
Your character on another skeleton? Check it with the free UE5 skeleton checker, or rig it to Manny in RigMaster.
Write one sentence in English about how the character moves and choose 3, 4, 6, 8 or 10 seconds. MotionSmith makes 4 takes for 5 credits on the same Manny skeleton, and plays them on your own character too. On a paid plan a prompt costs from $0.29; Starter's free credits cover 16 prompts in your first month. How MotionSmith works
Built with Meta Llama 3Licensed by NVIDIA Corporation under the NVIDIA Open Model License