Code FIRSTPACK: 100 credits for $5 or 200 for $10, for the first 1000 orders. Credits never expire. See packs
Event BeginPlayOutputDelegateCharacterMovementSET JumpZVelocityTargetJumpZVelocity700.0SET AirControlTargetAirControl0.8

Floaty Jump Feel

Ready after setupMovement4 nodes, 4 wiresGallery

Higher jumps that are easier to steer: Jump Z Velocity 700 and Air Control 0.8, set when play begins.

Make one like this

Planning is free. Building the graph costs 10 credits, and a free account starts with 50.

Use this exact graph

Copy and Apply for gallery graphs come with every paid plan, from $9.99 a month. See plans

Before you paste1

  • Parent classCharacter

    Class Settings, then Parent Class. Or create the Blueprint from Character.

Good to know. You can set the same two values once in Character Movement's Details panel instead.

How it works

  1. Jump higherSET Jump Z Velocity on Character Movement to 700.
  2. Steer in the airSET Air Control to 0.8, so the player can change direction much more while airborne.

More movement blueprints

See all 55

Made with Cosindra Blueprint Studio