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Inspect more than the silhouette.

Use the visual and diagnostic views to understand terrain, routes and the limits of the generated result.

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Survey and surface views

Survey is a diagnostic map. UE Surface shows the baseline surface treatment. Different views answer different questions; a survey color is not necessarily the material you will see in Unreal.

Read the generated reports

World Compliance compares requirements with the result. Layout, traversability and gameplay checks help you inspect sites, routes, slopes and connectivity where available.

A measured route or encounter scaffold is not proof of a balanced playable level. Test scale, movement, collision and gameplay in your Unreal project.

Choose the right export

The Python quick-build route creates StaticMesh terrain. If you need Unreal’s brush-sculptable Landscape, follow the separate manual heightmap import route and the exact settings in the exported README.