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Fit a humanoid rig to your character.

Upload a model, place joint markers and inspect the rigged result before bringing it into Unreal.

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From model to rig

  1. Upload a supported humanoid model and inspect its orientation and pose.
  2. Place the requested joint markers carefully and resolve placement warnings.
  3. Review the available rig options and cost, then run the rig.
  4. Inspect deformation in the result preview. Download the FBX or use Apply in UE5 while it is available.

Prepare for a better fit

Marker placement and source geometry affect the result. A successful export is not a guarantee of clean deformation on every body shape.