Fit a humanoid rig to your character.
Upload a model, place joint markers and inspect the rigged result before bringing it into Unreal.
On this page
From model to rig
- Upload a supported humanoid model and inspect its orientation and pose.
- Place the requested joint markers carefully and resolve placement warnings.
- Review the available rig options and cost, then run the rig.
- Inspect deformation in the result preview. Download the FBX or use Apply in UE5 while it is available.
Prepare for a better fit
Marker placement and source geometry affect the result. A successful export is not a guarantee of clean deformation on every body shape.