MaterialForge / shared material

M_AncientRunicStone

Ancient gray dungeon stone wall with mossy cracks and glowing blue carved runes

Live PBR preview

Prompt

Ancient gray stone with carved glowing blue runes, mossy cracks, dungeon wall

Material graph — 9 nodes

0TexCoord
1TextureSamplebasecolor
2TextureSamplenormal
3TextureSampleroughness
4ComponentMask
5VectorParameterRuneGlowColor
6Multiply
7ScalarParameterGlowStrength
8Multiply

Outputs: BaseColor, Normal, Roughness, Emissive

⚡ Apply in UE5

Builds the material inside your open Unreal Editor — needs the Cosindra desktop app.

Open in MaterialForge — regenerate this material

About this Unreal Engine 5 material

This PBR material was generated with MaterialForge, Cosindra’s AI material generator for Unreal Engine 5. It ships as a complete material node graph plus a seamless texture set (base color, normal, roughness and ambient occlusion maps) — ready to apply into an open UE5 editor through the Cosindra desktop app, or to rebuild by hand from the node list above. Open it in MaterialForge to regenerate the textures and tweak the prompt until it fits your scene.

M_AncientRunicStone — Free UE5 Material | MaterialForge | Cosindra