Death & Respawn
Ready after setupSpawning14 nodes, 16 wiresGallery
When Health reaches 0 the player loses control for 3 seconds, then comes back at the Player Start with full Health.
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Before you paste1
- HealthFloat
My Blueprint, then + Variable.
Good to know. Give Health a default value of 100 in My Blueprint. At 0 the first hit already counts as dead.
How it works
- Lose healthEvent AnyDamage subtracts the damage from Health.
- Out of healthAt 0 or below, Disable Input takes the player's control away.
- Wait 3 secondsA Delay holds for 3 seconds.
- Back at the startGet Actor Of Class finds the Player Start, and Set Actor Location moves the player there.
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