Loot Drop on Death
Ready after setupSpawning11 nodes, 11 wiresGallery
When the enemy dies it drops one to three random pickups, health packs or coins, scattered around where it fell.
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Before you paste2
- BP_HealthPack, BP_CoinSelect options
Point the two Select class options at your own pickup Blueprints.
- OnEnemyDeathCustom event
Call OnEnemyDeath from your enemy's death logic, for example just before Destroy Actor.
How it works
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