Fall Damage
Ready after setupCombat11 nodes, 11 wiresGallery
Landing faster than 1000 units per second costs 25 Health and prints what is left.
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Before you paste1
- HealthFloat
My Blueprint, then + Variable.
Good to know. Give Health a default value of 100 in My Blueprint. At 0 the first hit already counts as dead.
How it works
- LandEvent On Landed reads Get Velocity and takes the absolute value of its Z.
- Hard landings hurtAbove 1000, Health loses 25.
- Show itPrint String shows the Health that is left.
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