Jumpscare Trigger
Ready after setupInteraction7 nodes, 7 wiresGallery
The first time a character walks into the trigger, it plays a scream and shakes the camera, then never fires again.
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Before you paste3
- Overlap volumeBox Collision on this actor
Add a Box Collision component and size it to the area. Its default OverlapAllDynamic preset already reports overlaps.
- ScreamSound on Play Sound 2D
Pick your own sound on the Play Sound 2D node.
- CS_ScreamShakeCamera Shake class
Pick your own camera shake class on Client Start Camera Shake. Its length is set in the shake asset.
How it works
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