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Event ActorBeginOverlapOtherActorOutputDelegateDelayDuration2.0CompletedDestroy ActorTarget

Self-Destruct on Touch

Ready after setupInteraction3 nodes, 2 wiresGallery

Two seconds after anything touches it, this actor destroys itself.

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Before you paste1

  • Overlap volumeBox Collision on this actor

    Add a Box Collision component and size it to the area. Its default OverlapAllDynamic preset already reports overlaps.

Good to know. Any overlapping actor sets it off. Touching it again during the wait changes nothing.

How it works

  1. TouchedActorBeginOverlap fires when another actor starts overlapping.
  2. Wait 2 secondsA Delay holds for 2 seconds.
  3. Remove itselfDestroy Actor removes this actor.

More interaction blueprints

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