Teleporter Portals
Ready after setupInteraction10 nodes, 13 wiresGallery
Step into a portal to arrive 100 units in front of its partner, with a 1 second cooldown.
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Before you paste2
- Portal_BActor variable, Instance Editable
Tick Instance Editable on Portal_B, then pick the destination portal for each portal you place.
- Overlap volumeBox Collision on this actor
Add a Box Collision component and size it to the area. Its default OverlapAllDynamic preset already reports overlaps.
Good to know. The 100 unit offset puts the player in front of the partner portal, outside its trigger, so a two-way pair doesn't bounce them straight back.
How it works
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