4 maps · DirectX normalDrag to rotate

Old European cobblestone

Ground & terrainM_OldEuropeanCobblestone

Old European cobblestone street with rounded stones, dark grout, and worn glossy tops

Make one like this

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Sign in to download. The free plan includes one download, shared across products.

Use it in commercial projects, same terms as materials you generate yourself.

Apply in Unreal Editorneeds the free Cosindra desktop app

What’s in the download

plus recipe.json and a README
Old European cobblestone base color map
Base colorPNG
Old European cobblestone normal map
NormalPNG
Old European cobblestone roughness map
RoughnessPNG
Old European cobblestone ambient occlusion map
Ambient occlusionPNG
Unreal material recipe10 nodes, outputs BaseColor, Normal, Roughness
  1. 0TexCoord
  2. 1TextureSamplebasecolor
  3. 2TextureSamplenormal
  4. 3TextureSampleroughness
  5. 4TextureSampleao
  6. 5VectorParameterTint
  7. 6Multiply
  8. 7Multiply
  9. 8ScalarParameterRoughnessScale
  10. 9Multiply

Use it in your engine

  • Unreal Engine

    Apply it in the open editor with the desktop app, or pick Unreal (DirectX normal) and build it from recipe.json. Unreal, packed ORM adds one AO, roughness and metallic texture.

  • Unity

    Unity URP converts the normal map to OpenGL. Unity HDRP does the same and adds the packed mask map.

  • Godot

    The Godot preset converts the normal map to OpenGL and adds a packed ORM texture for an ORMMaterial3D.

  • Blender

    The Blender preset converts the normal map to OpenGL, ready for a Principled BSDF.

About this material

Old European cobblestone is a ground and terrain material made with MaterialForge. The download has four maps (base color, normal, roughness and ambient occlusion) plus recipe.json and a README. In Unreal its 10-node graph drives BaseColor, Normal and Roughness, and exposes Tint and RoughnessScale as parameters you can change per material instance.

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