Chest hit reaction
3 s · 4 takesA person gets hit in the chest and recoils, then recovers.
- FBX
- GLB
- BVH
- Manny skeleton
The Reactions shelf has 75 motions on the Unreal Engine 5 Manny skeleton (SK_Mannequin) with root motion, each as an FBX for Unreal, a GLB for Blender and Godot, or a BVH. The best take of every motion here downloads free with a free account, and Death fall downloads free in every take; the other takes download on paid plans.
Free download means every take of that motion downloads free with a free account. Take 1 free or Take 2 free or Take 4 free or Take 3 free means only the named take downloads free with a free account; the other takes need a paid plan or a credit pack.
A person gets hit in the chest and recoils, then recovers.
A person is hit from behind, stumbles forward and recovers.
A person staggers backwards after a strong blow to the head.
A person raises both arms to block a hit and staggers backwards.
A person flinches and covers their head with both arms.
A person shakes violently as if electrocuted, then drops to one knee.
A person is knocked down onto their back and gets back up.
A person collapses and falls to the ground onto their side.
A person is shot, clutches their chest and falls forward to the ground.
A person drops to their knees, exhausted.
A person raises both hands above the head in surrender and slowly kneels down.
A person is hit hard on the left side, staggers to the right and recovers.
A person is shot in the chest, staggers back and falls onto their back.
A person lying face down pushes up with both hands and gets back on their feet.
A dazed person staggers in place, swaying with the head drooping as if stunned.
A person is shoved hard in the chest and stumbles backwards several steps.
A person is punched in the stomach, doubles over and steps back.
A person trips while walking, stumbles forward and falls onto both hands.
A person is mortally wounded, sinks to the knees and topples forward onto the ground.
A person holding a sword in the right hand is hit in the chest, staggers back a step and raises the sword again.
A person flinches from a light punch to the face, the head jerking back, and recovers in place.
A person is hit in the right shoulder, twists to the right and recovers.
A person is hit hard on the right side, spins half around and stumbles.
A person is shot in the left shoulder, clutches it with the right hand and stays standing.
A person is shot in the head and collapses straight down to the ground.
A person is shot, spins around and falls to the ground.
A person is stabbed in the stomach, clutches it with both hands, bends over and falls onto the side.
A person walking slips and falls onto their back.
A person lying on their back sits up and gets back on their feet.
A person stumbles on something while walking, almost falls forward and catches their balance.
A person is startled and jumps back with both hands raised in fright.
A person throws both arms over the eyes and staggers back, blinded by a flash.
A person grabs the throat with both hands and chokes, staggering in place.
A sick person clutches the stomach, bends over and staggers, about to throw up.
A person flails the arms frantically and pats at the body as if on fire.
A person is hit in the left shoulder, twists to the left and recovers upright.
A person hit in the right shoulder clutches it with the left hand and remains standing.
A person jerks the left forearm inward toward the chest after a hit to the left arm, remaining upright.
A person already kneeling on both knees topples onto the left side on the floor and lies still.
A person lying on the left side on the floor pushes through the left palm and rises to standing.
A person jerks the right forearm inward toward the chest after a hit to the right arm, remaining upright.
A person already kneeling on both knees topples onto the right side on the floor and lies still.
A person lying on the right side on the floor pushes through the right palm and rises to standing.
A person stiffens upright with the left and right elbows bent out to the sides and the head tipped back.
A person jerks the right hand back to the chest after touching something hot.
A person hunches the shoulders and pulls the left and right elbows tightly against the ribs in a sudden shiver.
A person sways unsteadily with the left and right palms pressed to the temples.
A person recoils to the left with the right forearm raised in front of the face.
A person recoils to the right with the left forearm raised in front of the face.
A person raises the left and right hands above the shoulders with palms forward and stays standing.
A person lowers the left and right hands from above the head to the sides while staying upright.
A person briefly lifts the right foot after a painful step, then sets it back on the floor.
A person briefly lifts the left foot after a painful step, then sets it back on the floor.
A person jerks the head and shoulders downward from a blow to the top of the head, briefly bending the knees and remaining standing.
A person snaps the head toward the left shoulder from a blow to the right side of the face, keeping the feet planted.
A person snaps the head toward the right shoulder from a blow to the left side of the face, keeping the feet planted.
A person jerks the hips backward from a blow to the pelvis, folding forward briefly at the waist without falling.
A person running forward catches a foot, pitches the torso forward and takes rapid uneven recovery steps without falling.
A person rolls the right ankle outward during a step and stumbles sideways, planting the left foot to catch balance.
A person with a sword held in the right hand recoils at the right shoulder and releases the sword, leaving the right hand empty and the torso leaning back.
A person sharply leans the upper body backward to evade a blow, keeping the feet planted and returning upright.
A person strains in a wide planted stance, wrenching the shoulders left and right with the left and right elbows pulled backward.
A person gives a small sharp inward jerk of the chest with the shoulders pulling forward, keeping the feet planted and the left and right arms loose.
A person briefly contracts the abdomen and bends forward slightly from a light stomach hit, with the left and right elbows drawing inward and the feet planted.
A person folds sharply forward from a blow to the upper back, throwing the left and right forearms forward while keeping both feet planted.
A person jerks the extended right hand sideways away from the body after a hit to that hand, twisting the right shoulder while the left arm hangs relaxed.
A person sharply drops the raised left elbow toward the left hip after a hit to the elbow, bending the torso slightly left without stepping.
A person gives one sharp whole-body twitch, briefly bending the knees and jerking the left and right elbows outward while staying upright.
A person cranes the head upward and recoils through the upper chest, raising the left and right palms beside the face while staying on the feet.
A person abruptly lifts the chest and spreads the left and right arms out at shoulder height in surprise, keeping both feet planted.
A person suddenly dips through both knees with the left and right forearms reaching forward, then straightens without touching the floor.
A person contracts forward sharply at the waist with the head lowered and the left and right hands on the thighs, retching while staying standing.
A person catches the right foot behind the left during a sideways step and throws the left and right arms outward, taking a short recovery step without falling.
A person suddenly staggers with the left and right feet stepping widely apart and the torso sinking between them, spreading the left and right arms to recover upright.
A dazed person takes uneven steps through a quarter turn to the right with the head drooping and the left and right forearms hanging forward, remaining on the feet.
An animation on the Manny skeleton (SK_Mannequin), for Manny and Quinn alike, with the travel and the turn on the root bone, ready for Enable Root Motion.
The base body on the Manny skeleton, in metres with Y up, in place or with the travel on the root bone.
The take on its own SOMA-77 skeleton, hands included.
Unity: import the FBX as Humanoid, 3 steps. Every file in full on each motion page, for example Death fall.
The full download rule for each plan is on every motion page, for example Death fall.
Write one sentence in English about how the character moves and choose 3, 4, 6, 8 or 10 seconds. MotionSmith makes 4 takes for 5 credits on the same Manny skeleton, and plays them on your own character too. On a paid plan a prompt costs from $0.29; Starter's free credits cover 16 prompts in your first month. How MotionSmith works
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