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VPressedReleasedFlip FlopABIsAFirstPersonCameraThirdPersonCameraSet ActiveTargetbNewActiveTruebResetFalseSet ActiveTargetbNewActiveFalsebResetFalseSet ActiveTargetbNewActiveFalsebResetFalseSet ActiveTargetbNewActiveTruebResetFalse

First/Third Person Camera Toggle

Ready after setupCamera8 nodes, 9 wiresGallery

One key switches between a first-person camera and a third-person camera.

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Before you paste2

  • FirstPersonCameraCamera Component

    A camera at head height, named FirstPersonCamera.

  • ThirdPersonCameraCamera Component on a Spring Arm

    A camera on a Spring Arm behind the character, named ThirdPersonCamera. Untick Auto Activate so play starts in first person.

How it works

  1. Press the camera keyIA_ToggleCamera goes through Flip Flop, which alternates on each press.
  2. Third personA switches FirstPersonCamera off and ThirdPersonCamera on.
  3. First personB switches ThirdPersonCamera off and FirstPersonCamera back on.

More camera blueprints

See all 55

Made with Cosindra Blueprint Studio