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BlueprintStudio / Blueprints / Pick Up and Throw

Pick Up and Throw — Unreal Engine 5 Blueprint

E grabs a physics prop within 250 units, holds it in front of the camera and throws it. Bring your own: A HoldPoint SceneComponent parented under the camera, positioned in front of it.

A physics Blueprint graph with 23 nodes and 31 connections, generated with Cosindra BlueprintStudio — the AI Blueprint generator for Unreal Engine 5. Gallery templates open on paid plans: preview the full node graph, copy the T3D text, or apply it straight into your open UE5 editor through the Cosindra desktop app.

Generated from the prompt: “When the player presses E on a physics prop within 250 units, attach it to a hold point in front of the camera; pressing Left Mouse releases it with a 1000-unit forward impulse.”