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Event TickDeltaSeconds×AB90.0Return ValueMake RotatorRoll0.0Pitch0.0YawReturn ValueAdd Actor Local RotationDeltaRotationbSweepFalsebTeleportFalseEvent ActorBeginOverlapOtherActorCast To Engine.CharacterObjectAsCharacterCastFailedApply DamageDamagedActorBaseDamage999.0EventInstigatorDamageCauserDamageTypeClass

Rotating Obstacle (Spinner)

Ready after setupPhysics7 nodes, 8 wiresGallery

Spins 90 degrees a second around its vertical axis and deals 999 damage to any character it touches.

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Before you paste1

  • Overlap volumeBox Collision on this actor

    Add a Box Collision component and size it to the area. Its default OverlapAllDynamic preset already reports overlaps.

Good to know. The character only loses health if it handles Event AnyDamage, as in Health & Damage System.

How it works

  1. Hurt charactersActorBeginOverlap casts the other actor to Character and applies 999 damage.

More physics blueprints

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Made with Cosindra Blueprint Studio